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Typography is defined by a quick Google search as “the style and appearance of printed matter.” To the everyday untrained eye, typography can seem like a minute detail left to the attention of the higher ups in the typographic world. Before completing this assignment, I knew only the simplest things about typography: script vs. block, Comic Sans is a no go and the font on your resume can be only 10 or 12pt. Spacing between letters was a phenomenon I had only the briefest encounters with when I attempted to learn Illustrator over the summer. But now that I’ve grown more accustomed to the intricacies of typography I can say that it is a very necessary skill to learn even for everyday design.

My favorite of the 5 games was Kern Type, it allowed me to practice spacing while testing my eye for design. Playing this game reminded me a lot of the video we watched in a previous lesson about creativity. The video mentioned that in our early design careers our work won’t be very good, but that the reason it won’t be very good is because our eye for design is at this moment, very good. Kern Type allows for the player to utilize their keen eye for design without having to actually design the work – it provides you with a sense of satisfaction when your eye proves true.

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Though the other games were somewhat fun, I quickly became bored with the repetition of Shoot the Serif and I didn’t quite understand the basics of the game Type Connection.

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Kern Type however, I will continue to play throughout the remainder of this course and most likely as a fun stress-reliever after the course as well.